Hamburg, Germany – 2012-07-06 froglogic GmbH today announced a maintenance release of, a complete C and C code coverage tool chain for Windows, Linux, Mac OS X, and Unix. Squish Coco 2.1.1 incorporates the following improvements:. Availability of a pure Windows x64 package. JUnit report generation.
Condition/decision statistics in Jenkins (requires Emma plugin v1.29). Support for Microsoft’s C CLR language extension.
Automatic detection of Visual Studio runtime library. Fixed Coverage Count mode when paired with line coverage See the for a more detailed list. About Squish Coco Squish Coco is a complete code coverage tool chain for C and C applications that can run on Windows, Linux, Mac OS X, and Unix. Squish Coco provides a wrapper for standard compilers (including GCC and Visual Studio) that instruments the source code that the compiler sees (without touching the original code).
If the instrumented application’s test suite is run the application will report all kinds of useful information, including:. Dead (never executed) code.
Optimal test execution order so as to maximize the overall test coverage for each run. Redundant tests.
Untested code. In addition, Squish Coco can compare two different versions of an application (e.g., current and candidate releases) to see what effects their differences have on their tests and test coverage. Squish Coco can be used at every stage of testing and in conjunction with every kind of testing method (unit tests, automated tests, manual tests, etc.), and can collect and merge different tests’ execution reports to support advanced analysis. Squish Coco consists of two tools and an optional add-on:. CoverageScanner—this tool analyzes and instruments C and C applications. CoverageBrowser—this tool provides an easy to use GUI which can manage and display the coverage analysis results.
An optional Microsoft Visual Studio add-on, which can generate code coverage configurations for C and C projects directly from inside the Visual Studio IDE. Squish Coco supports the following kinds of coverage:. Condition coverage.
Condition/decision coverage. Decision coverage. Function coverage. Statement coverage More information about Squish Coco can be found on its. About froglogic froglogic GmbH is a software company based in Hamburg, Germany with additional offices in the USA and UK with ca.
1,500 customers world-wide. Froglogic is famous for its automated testing suite with its flagship product, the market-leading automated testing tool for GUI applications based on Qt, Java AWT/Swing and SWT/RCP, Mac OS X Carbon/Cocoa, Windows MFC,.NET and WPF, iOS Cocoa Touch and for HTML/Ajax-based web applications running in a variety of web browsers. In addition, froglogic’s offering now includes the professional, cross-platform C and C Code Coverage tool. More about froglogic is at. “froglogic” and “Squish” are registered trademarks of froglogic GmbH. All other trademarks are the properties of their respective owners.
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This article makes available third-party libraries, executables and sources that were used in the creation of Intel® Software Development Products or are required for operation of those. Intel provides this software pursuant to their applicable licenses. Required for Operation of Intel® Software Development Products The following products require additional third-party software for operation. Intel® Parallel Studio XE 2015 Composer Edition for C Windows. and Intel® System Studio 2015 Composer Edition for Windows.: The following binutils package is required for operation with Intel® Graphics Technology: Please see Release Notes of the product for detailed instructions on using the binutils package. The above binutils package is subject to various licenses. Please see the corresponding sources for more information: Required for use of offload with Open Source Media Kernel Runtime for Intel® HD Graphics The following products require additional third-party software for the mentioned operation.
Intel® Parallel Studio XE 2016 Composer Edition for C Linux. and Intel® System Studio 2016 Composer Edition for Linux.: The following installation guide together with the build and installation script are required: This file contains the otccmrtbuildandinstall.sh script. Please unpack it. Used within Intel® Software Development Products The following products contain Intel® Application Debugger, Intel® Debugger for Heterogeneous Compute, Intel® Many Integrated Core Debugger (Intel® MIC Debugger), Intel® JTAG Debugger, and/or Intel® System Debugger tools which are using third party libraries as listed below. Hi, if you have problems with Intel SW development products can you please post your question in the appropriate locations to receive a reply. In your case please use either the User Forum for the Intel® Fortran Compiler Professional Edition for Linux. (or the Startup Help (Here you should only leave comments that pertain to this specific Knowledge Base article.
Thanks for your understanding, Thomas.
Setting Up NetBeans IDE With JavaFX JavaFX provides a powerful Java-based UI platform capable of handling large-scale data-driven business applications. JavaFX 2 is a major update to the JavaFX platform. Starting with this version, developers can create JavaFX applications completely in Java. This document describes how to set up a JavaFX-enabled Java platform that will enable you to start developing JavaFX 2 applications in NetBeans IDE. Contents. To follow this tutorial, you need the following software and resources.
Software or Resource Version Required 7.1.2, 7.2 2.1, 2.2 Installing NetBeans IDE and JavaFX Depending on your operating system, you can install the JavaFX SDK that is bundled with the Java JDK. Alternatively, you can install the JavaFX SDK independently. After you install JavaFX the IDE can create a JavaFX-enabled platform for you projects. For Windows, JavaFX 2.1 is bundled with JDK 1.7 update 4 and JavaFX 2.2 is bundled with JDK 1.7 update 6.
If the JavaFX libraries and runtime that are bundled with the JDK are installed in the default locations, NetBeans IDE can automatically. For Mac OS X, JavaFX 2.1 is embedded in Mac JDK 1.7 update 4 and JavaFX 2.2 is bundled with JDK 1.7 update 6. After you install the JDK, NetBeans IDE can automatically. You can download the JavaFX SDK standalone installer from the. JavaFX 2.1 and 2.2 require Java JDK 1.6.0 update 26 or later, or Java 7.
JavaFX does not run on all operating systems. Please consult the to see which platforms are supported by JavaFX. Important: To develop with JavaFX on Mac OS, you need JDK 7 update 4 or later, JavaFX 2.1 or later, and NetBeans IDE 7.1.2 or later. If you have NetBeans IDE 7.1 or 7.1.1, install all available updates to upgrade to NetBeans IDE 7.1.2. Note: When you install JavaFX 2.1 on Windows, you actually install two packages: the JavaFX 2.1 SDK and the JavaFX 2.1 Runtime. If you install JavaFX 2.1 to Windows manually, consider installing the JavaFX 2.1 libraries and runtime to the default location ( C:/Program Files/Oracle/). NetBeans IDE checks the default locations for the JavaFX.
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If JavaFX 2 is in the default locations the IDE can automatically create a JavaFX-enabled Java platform. The IDE can find the JavaFX SDK and runtime if you install JavaFX bundled with Java JDK. If you install JavaFX 2.1 to Mac OS manually, there is no default location and you must manually.
Upgrading JavaFX 2 If you want to upgrade from one version of JavaFX 2 to another (for example, from JavaFX 2.0 to JavaFX 2.1), it is safest to uninstall the older version of JavaFX 2. Error message cant find sophos. Manually uninstall the old version and make sure its directories are deleted. The JavaFX installer does not always uninstall older versions of JavaFX 2 correctly, which can lead to the wrong version being used. Additionally, you might encounter problems if the new JavaFX SDK location differs from the old location. The existing default JavaFX-enabled platform would still point to the old location. In this case, open Tools Java Platforms, delete the old default JavaFX-enabled platform and using the updated version of JavaFX 2.
Creating a JavaFX-Enabled Java Platform NetBeans IDE requires a JavaFX-enabled Java platform in order to use JavaFX 2.1 and 2.2. This section describes how to create a JavaFX-enabled Java platform in the IDE. NetBeans IDE attempts to create a JavaFX-enabled Java platform when you choose a JavaFX project in the New Project wizard or when you open an existing JavaFX project for the first time. A warning appears if the IDE cannot create the JavaFX-enabled Java platform automatically. In this case you must create the JavaFX-enabled Java platform manually.
You can create additional JavaFX-enabled Java platforms, for example, if you want them to use a different Java JDK. The procedure in this section is divided into the following two parts, to reflect automatic and manual Platform creation. Opening the New JavaFX Application Wizard. This is the universal starting point. When you open the wizard, the IDE attempts to create a JavaFX-enabled Java platform.
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If the IDE succeeds, you are finished. Creating a JavaFX-Enabled Platform Manually. If automatic platform generation fails, or you want an additional JavaFX-enabled platform, you must create the platform manually. Opening the New JavaFX Application Wizard The first step in creating a JavaFX-enabled Java platform is to open the IDE's New JavaFX Application wizard. (Alternatively, you may open the New JavaFX Preloader wizard.) If the IDE does not find a JavaFX-enabled Java platform, the IDE attempts to generate a JavaFX-enabled Java platform. If the IDE successfully generates a JavaFX-enabled Java platform your setup is complete.
If the IDE does not generate a JavaFX-enabled Java platform, you must create a platform manually. Note: Automatic platform generation works on Windows with JavaFX SDK and Runtime installed to the default location ( C: Program Files Oracle ) and on Mac OS X with the JavaFX SDK bundled with JDK 7. To open the New JavaFX Application Wizard:. In the IDE, click the New Project icon (or FileNew Project or Ctrl-Shift-N). The New Project wizard opens. Select the JavaFX category and select JavaFX Application under Projects.
When you click Next you will see the Name and Location panel. The IDE looks for JavaFX and attempts to generate a JavaFX-enabled Java platform.
You now see one of two screens, depending on whether or not NetBeans IDE generated a JavaFX-enabled platform:. Platform was generated: The IDE generates a JavaFX-enabled Java platform. This JavaFX-enabled platform uses the same JDK sources that the IDE uses by default.
The name of the generated platform is Default JavaFX Platform. The IDE automatically selects this platform. Your setup is complete, unless you want to create an additional JavaFX-enabled Java platform using a different JDK. You can now do the. If you want to create additional JavaFX-enabled Java platforms, see. Platform was not generated: The JavaFX Platform list does not show any JavaFX-enabled platforms. A warning appears at the bottom of the panel.
Creating a JavaFX-Enabled Platform Manually You need to create a JavaFX-enabled Java platform manually in the following cases:. NetBeans IDE failed to generate a JavaFX-enabled Java platform when you or New JavaFX Preloader wizards. You want a JavaFX-enabled platform based on a Java JDK other than the JDK that the IDE uses by default. For example, your IDE uses Java JDK 1.6.0 update 27, but you want to build JavaFX applications using Java JDK 7. To create a JavaFX-enabled platform manually:.
Open the NetBeans IDE Java Platform Manager. You can open the Platform Manager in the following ways:. In the New JavaFX Application or New JavaFX Preloader wizard, click Manage Platforms. Expand the Tools menu and select Java Platforms.
Open the Project Properties of a Java project. Go to the Libraries page. Click Manage Platforms.
Click Add Platform. To open the Add Java Platform wizard on the Choose Java Platform panel.
Specify the location of your desired JDK. Select a JDK. You must select JDK 1.6 update 26 or later (or JDK 7). The Platform Name panel opens. Give your new platform an arbitrary, descriptive name and click Finish to return to the Platform Manager. You can see that the platform you created is now listed in the left pane. Select the platform you created.
Open the JavaFX tab for that platform. Currently, JavaFX is not enabled for this platform. Select the Enable JavaFX box. A warning appears that the JavaFX platform is invalid. Click Browse next to the JavaFX SDK field and locate the JavaFX 2.x SDK folder. Click Open. You return to the Java Platform Manager.
The JavaFX SDK and JavaFX Javadoc fields are now filled in. If JavaFX Runtime 2.x is in the same directory as JavaFX 2.x SDK, the JavaFX Runtime field is also filled in. If JavaFX Runtime is in a different directory than the SDK, browse and locate the Runtime. You do not need anything in the Sources field. Click Close if you have values for the JavaFX 2.x SDK, JavaFX Javadoc, and JavaFX Runtime fields and there is no warning that the JavaFX platform is invalid.
Your JavaFX-enabled platform is complete. If you return to or open the New JavaFX Application wizard, you need to select the JavaFX-enabled platform that you created. Select the JavaFX-enabled platform that you created from the JavaFX Platform list.
If there was a warning that your selected Java platform did not have JavaFX support, that warning should disappear. You may either click Finish and create a project, or click Cancel. Your new platform persists even if you cancel the New Project wizard. Tutorials After you set up NetBeans IDE to use JavaFX 2.x, try to do the as NetBeans projects. Troubleshooting. I get a warning that my JavaFX Runtime is obsolete. Did you ever install an earlier version of JavaFX 2?
The installer might not have uninstalled the old Runtime correctly. Fix: Manually uninstall any older version of JavaFX 2.
Be sure to delete any directories that remain after uninstalling. I have another problem that you don't describe in this document! If you think something is missing from this document, click the Send Feedback on This Tutorial link below and let the writers know. If you think you have found a bug in NetBeans IDE support for JavaFX 2, please. On the enterbug.cgi page, select the javafx product.
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Contents. History and development Early versions The Acceleo project is born in 2006 with the website Acceleo.org. Acceleo 1.0 was licensed under the GNU Public Licence (GPL) and it was compatible with Eclipse 3.0, 3.1 and several modelers based on and 1.2. Few weeks later, Acceleo 1.1 brought the compatibility with Eclipse 3.2 and 1.3. Acceleo changed its licence with the release of Acceleo 1.2 to adopt the Eclipse Public Licence (EPL) used by the projects of the Eclipse Foundation. Acceleo 2 was available on June 5, 2007 after the launch of the website planet.acceleo.org which includes articles created by the members of the Acceleo community and the Acceleo modules repository which contains code generators based on Acceleo 2. Entrance in the Eclipse Foundation In 2009, while moving to Acceleo 3, the project has been accepted in the Eclipse Foundation.
During this transition, the language used by Acceleo to define a code generator has been changed to use the new standard from the OMG for model to text transformation, MOFM2T. With the release of Eclipse 3.6 Helios, Acceleo is included in the Eclipse simultaneous release train as an official project of the Eclipse Foundation. Acceleo is an Eclipse plugin and as such it is integrated in the Eclipse IDE. Acceleo is built on top of several key Eclipse technologies like and, since the release of Acceleo 3, the Eclipse implementation of OCL. OCL is a standard language from the OMG to navigate in models and to define constraints on the elements of a model. Trademark While the Acceleo source code is open source, the Acceleo trademark and its logo, integrated in Acceleo, are not open source.
They were the trademark of the company Obeo, creator of Acceleo, and they were transferred to the when Acceleo was accepted as an official project. Source code Acceleo is an Eclipse project mostly developed in and available under the Eclipse Public Licence (EPL). The source code of Acceleo 1.x and 2.x is available on SVN on the website of the OW2 Consortium. With its entrance in the Eclipse Foundation in 2009, the source code of Acceleo 3 was transferred from SVN to a CVS based repository on the servers of the Eclipse Foundation. After the release of Eclipse 3.7 Indigo in 2011, the Acceleo project has migrated to Git following the migration started by several official project of the Eclipse Foundation and since July 2011, the Acceleo source code is available on Github. Releases. First stable release: Acceleo 1.0.0 available since 1 April 2006.
Latest stable release: Acceleo 3.7.6 available since 5 October 2018 Legend: Previous versions Latest stable release Next release Version Release date Release log 1.0 1 April 2006 First version of Acceleo available under the GPL licence, code generation from based models. 1.1 20 October 2006 Compatibility with Eclipse 3.2, support for models created with GMF, ArgoUML, Poseidon, Umbrello and Rational Rose. 1.2 5 January 2007 Switch to the Eclipse Public Licence (EPL), new indentation service, parameterized launcher, Ant compatibility. 2.0 5 June 2007 Language improvements, XML compatibility, export of generators as Eclipse plugin. 2.1 12 July 2007 Compatibility with Eclipse 3.3, code generator debugger. 2.2 7 January 2008 Localization support, support for different encoding of the templates, release of the following generators: JEE, PHP, Python and WISS. 2.3 25 July 2008 Compatibility with Eclipse 3.4, ability to call standard EOperations defined in the model, search references.
2.4 25 September 2008 Possibility to export a generator as a stand-alone module or as a RCP application. 2.5 3 December 2008 Generation profiler, actions on the outline. 2.6 26 June 2009 Compatibility with Eclipse 3.5 Galileo. 2.7 6 April 2010 Improvement of the profiler, compatibility with. 3.0 15 June 2010 New language to define code generators based on MOFM2T, support for OCL based queries, real time compilation with error detection. 3.1 7 June 2011 Support for documentation for generators, detection of potential errors with warning, Maven support, binary compilation of the generator. 3.2 27 October 2011 Next major release of Acceleo with the new 'Interpreter' view to evaluate Acceleo expression on a given set of model element.
3.3 29 May 2012 Next major release of Acceleo. 3.4 10 June 2013 Next major release of Acceleo. 3.5 10 June 2014 Next major release of Acceleo.
3.6 8 June 2015 Next major release of Acceleo. 3.7 15 October 2016 Next major release of Acceleo. Supported platforms Acceleo is written in and is deployed as a plugin in the Eclipse IDE. Acceleo is supported on Java 5+ based environments, on the following platforms:., The language Starting with Acceleo 3, the language used to define an Acceleo code generator is an implementation of the MOFM2T standard.
This code generation language uses a template based approach. With this approach, a template is a text containing dedicated part where the text will be computed from elements provided by the inputs models.
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Those dedicated parts are most of the time expressions specified on the entity of the input models used to select and extract information from those models. Within Acceleo, those expression are based on the Eclipse implementation of the OCL language. Features Acceleo provides tools for code generation from based models. Thanks to those tools, Acceleo allows, for example, incremental generation. Incremental generation gives people the ability to generate a piece of code and then modify the generated code and finally regenerating the code once again without losing the previous modifications. Acceleo also allows:. code generation from any kind of metamodel compatible with like 1, 2 and even custom metamodels.
customization of the generation with user defined templates. generation of any textual language (, etc.) Editor Acceleo contains a code generation modules editor with syntax highlighting, completion, real time error detection and refactoring. Debugger The Acceleo debugger gives the possibility to keep an eye on the progression of a generation. It let the user pause a generation with a break point, check the state of the variables and move step by step during a generation to identify problems.
Profiler The profiler allow the user to figure out all the instructions executed during the generation, the number of time that those instructions have been executed and the time taken by each of those instructions. Profiling data are available in an models after a generation launched with the profiler.
It gives the user the ability to find bottleneck in the code generator created. Traceability The Acceleo engine can compute traceability information of all the elements involved in the generation of a file. This system allows, for example, to determine the elements from the input models that have been used to generate a specific piece of text and the part of the code generator that has been involved. Stand-alone use The parser and the generation engine, critical components of Acceleo, can also be used in 'stand-alone', without being deployed on Eclipse. Acceleo generates a Java class to launch the generation programmatically thus allowing the integration of an Acceleo generator in any Java application.
This Java launcher can also be called from Ant or Maven. Compatibility The latest release of Acceleo is compatible with:. Stand alone Java 6 runtime. Eclipse 3.7 Indigo.
Eclipse 3.8 Juno. Eclipse 4.3 Kepler. Eclipse 4.4 Luna.
Eclipse 4.5 Mars. Eclipse 4.6 Neon Acceleo is based on the modeling framework. Thus it is compatible with any tool that can produce EMF compatible models. Example Acceleo can use any EMF compatible models defined from any kind of metamodel like or even a custom. From this metamodel, the user can define a code generator that will produce any kind of textual language from a model using the metamodel.
The code generated Here we are using the following elements: EClass, EAttribute and EOperation from. Thanks to the simple module and this input model, Acceleo can generate the former code. The module defined in this example is parameterized to generate Java but the MOFM2T standard is independent of the generated code.
When the generator is created, the user can use another model to generate a piece of code with a similar appearance but with a different content. Acceleo integrates several code generation examples to generate Java and Python. Awards Awards received by Acceleo Title Author Date Link Best Open Source Eclipse-Based Developer Tool 2009 1 March 2009 (in English) Eclipse Community Awards Winners Announced Open Innovation Award 2010 Open World Forum 1 November 2010 (in English) Open World Forum Awards Community and communication The Acceleo community is gathered around the Acceleo part of the website of the Eclipse Foundation. The Acceleo documentation is accessible online on the Eclipse Help Center and on the wiki of the Acceleo project. Conferences The developers of Acceleo are also communicating with the community thanks to presentation realized in MDA or Eclipse conferences. ^ (in English). (in English).
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Enter Feature Description here. Enter Copyright Description here. Enter License Description here. If the export encounters a problem please have a look into the following table for a solution: Table 1. Problems with the product export Problem Possible cause Export fails Try using an empty target directory, sometimes the export cannot delete the existing files and therefore fails.
No executable file after the export Check the flag 'The product includes native launcher artifacts' in your.product file on the Overview tab. Product could not be found Validate that all dependencies are included in the product. Delete an existing launch configuration and restart the product from the IDE to see if everything is configured correctly.
Splash screen or other icons are missing Check the build.properties file to see if all required images and icons are included in the export. Splash screen is missing Ensure that you have entered the defining plug-in in the 'Splash' tab on the product configuration file. If this is not set, the splash screen is not displayed after the export. Unfortunately, it is displayed if you start the plug-in from the Eclipse IDE. Issues during start of the application Check the log file in the workspace folder of your exported application to see the error messages during the start process. Alternatively add the '-consoleLog' parameter to the '.ini' file in folder of the exported application. ApplicationXMI argument is missing Check the build.properties file to see if the Application.e4xmi and the plugin.xml files are included in the export.
Service could not be found or injected Make sure that the bundle which provides the service has the Activate this plug-in when one of its classes is loaded flag set. Also make sure that the org.apache.felix.src bundle is started automatically with a Start Level less than 4. Application ID could not be found Define a start level of 1 and set auto-start to true for the org.eclipse.core.runtime plug-in. Translations not available in the exported product Ensure via the build.properties file of the relevant plug-in that the files containing the translations are included in the export.